This is a great opportunity for the Black Mesa team and community, and we want to make sure it remains that way. The thread was created for community interaction and feedback so if you’d like to say anything to the team regarding these posts, make sure it is clear and constructive. By no means should they be taken as official details about how the multiplayer component to Black Mesa will look or play upon release. The pictures, statements, and any other content that is posted on the Black Mesa forums represent a “Work in Progress” build (or WIP for short) of the game. 'BLACK MESA INBOUND'Black Mesa (Full Version)Let's Play - Part 1With CommentaryPC Gameplay1080p 60 FPSSUBSCRIBE to DanQ8000. We’d also like to thank Craig Mirfin, another level designer on Black Mesa, for the shout out on this very informative update.ĭISCLAIMER: THIS IS NOT AN OFFICIAL MEDIA RELEASE. It may very well help you in avoiding a few mistakes and make some improvements to your own maps! It’s a fascinating read and I highly encourage beginning and veteran level designers to take a look. They give a detailed insight to the development of Gasworks and what obstacles he had to overcome to bring the map to a ‘Half-Life level of quality’. Speaking of forum posts by Chon Kemp, you may also want to read his Story of Gasworks threads in the Developer Updates section.
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